Greater Occipital Nerve Block
Thirty-six-year-old David Miller is suffering from a headache. To alleviate his pain, an occipital nerve block has been suggested.
This VR simulation for Greater Occipital Nerve Block is designed to provide practitioners practice in performing the procedure in a virtual environment with a virtual patient. With both training and assessment modes, learners can perform the procedure and assess themselves on their performance.
- Identifying anatomical landmarks for greater occipital nerve block
- Performing safe and effective administration of local anesthetic
- Following aseptic techniques and procedural safety guidelines
- American Society of Regional Anesthesia and Pain Medicine.
Customize Your Program
Get rid of the editor. Adopt in-VR customization.
MedVR Education is bringing to you in-VR customization that will enable you to customize your procedural simulations by making selections from a range of feature choices.Â
- Select patient from a diverse background
- Choose preferred virtual environment
- Select equipment used in the procedure
- Modify difficulty level of the assessment mode
- …..many more to come
- Multi-playerSessions
- Physics-based Interactions
Core Skills Training
Performing Greater Occipital Nerve Block
As a part of this Greater Occipital Nerve Block procedure, the learner will begin performing hand sanitization and obtaining a consent from the patient for the procedure. Upon receiving consent, the Occipital protuberance and the Mastoid process must be palpated to identify the insertion site. The learner will then clean the insertion site, draw up local anesthetic and, using clinically approved methods, inject the anesthetic. The procedure will be complete after applying a gauze at the insertion site. All necessary affordances are provided to complete the procedure with efficiency.
Training
With prompts, guidance and affordances learners are hand-held through the process to practice the procedure in a virtual environment with a virtual patient. Â
- Photorealistic virtual environment Â
- Physics-based interactions Â
- Detailed instructions Â
- Adequate affordances to assist in task completion 
Assessment
Test acquired skills to perform the procedures from start to finish without prompts. An incorrect step will take the learner back to the start to start afresh. Â
- Live scoring Â
- Instant feedback Â
- Adequate affordances for efficient performance Â
- Time tracking to monitor activity completion