IV Push Medication
Naomi Williams, 42 years old, is feeling nauseous and it is not getting any better. She already has a normal saline one liter bag running through a regular IV pump at 100mls/hr. To provide relief to Naomi Ondansetron 4mg IV push has been prescribed by the doctor.Â
This VR simulation for IV Push Medication is designed to help healthcare practitioners practice the procedure of administering medication through the IV push method. Learners can practice the procedure in a safe and controlled virtual environment. With both training and assessment modes, learners can perform the procedure and assess themselves on their performance.
- Using clinically approved technique of cleaning and maintaining sterility of needleless IV portÂ
- Demonstrating proper technique of administering IV push medications with concurrent IV fluids, over an extended timeÂ
- Educate the patient on proper aftercare instructions
- Infusion Nurses Society. (2017). Policies and procedures for infusion therapy of the older adult (3rd ed.). Boston, MA: Infusion Nurses Society.
Customize Your Program
Get rid of the editor. Adopt in-VR customization.
MedVR Education is bringing to you in-VR customization that will enable you to customize your procedural simulations by making selections from a range of feature choices.Â
- Select patient from a diverse background
- Choose preferred virtual environment
- Select equipment used in the procedure
- Modify difficulty level of the assessment mode
- …..many more to come
- Multi-playerSessions
- Physics-based Interactions
Core Skills Training
Intravenous Push of Medication
As a part of this IV Push Medication procedure, the user will begin by confirming the patient’s name and date of birth. The learner will ask the patient about their nauseous feeling, which the patient confirms to feeling very nauseated. The learner will perform hand hygiene, prepare medication for an IV push and educate the patient on its side effects. Having completed the procedure, the learner will dispose of the used syringes and gloves, perform hand hygiene and ask the patient how they are feeling.
All necessary affordances a provided to complete the procedure with efficiency.
Training
With prompts, guidance and affordances learners are hand-held through the process to practice the procedure in a virtual environment with a virtual patient. Â
- Photorealistic virtual environment Â
- Physics-based interactions Â
- Detailed instructions Â
- Adequate affordances to assist in task completion 
Assessment
Test acquired skills to perform the procedures from start to finish without prompts. An incorrect step will take the learner back to the start to start afresh. Â
- Live scoring Â
- Instant feedback Â
- Adequate affordances for efficient performance Â
- Time tracking to monitor activity completion